Maurizio Taiuti

Yugioh! 1x Change of Heart - SDJ-030 - Common - 1st Edition Moderately Played

Description: Welcome To Noble Cards Canada! Yu-Gi-Oh! Pokémon TCG Supplies COMBINED SHIPPING AVAILABLE AND IS AUTO CALCULATED AT CHECKOUT :) See Below for Combined shipping details 1x Starter Deck Joey Change of Heart - SDJ-030 - Common - 1st Edition Moderately Played ATK/DEF: Attribute: Spell Card Number: SDJ-030 Card Rules: Rulings powered by The Netrep API. You gain control of the targeted monster in the same Battle Position that it was in on your opponent's side of the field.If it is face-down you may Flip Summon it and any Flip Effect is activated. During your End Phase it is returned to your opponent's side of the field in the same Battle Position as you last had it in. So if you attacked with the monster and it remained in Attack Position, it will return to your opponent in Attack Position. You can use the monster you control through the effect of 'Change of Heart' as a Tribute for a Tribute Summon, or for an effect like 'Cannon Soldier's'. [Re: Ameba] If your opponent uses 'Change of Heart' on a face-down 'Ameba' and Flip Summons it, when it returns to you during the End Phase, its effect activates and you take 2000 damage. [Re: Aussa the Earth Charmer] If you take control of the opponent's monster with a 'Charmer' and the opponent takes control back with 'Change of Heart', control still reverts to you after the effect of 'Change of Heart' expires (even though it wasn't your monster originally). [Re: Bazoo the Soul-Eater] If you remove Monster Cards from your Graveyard to increase the ATK of 'Bazoo the Soul-Eater', then on your opponent's turn he uses 'Change of Heart' to gain control of the same 'Bazoo the Soul-Eater', your opponent can remove cards from his Graveyard to further increase the ATK. The ATK increase you caused will end during that End Phase, and the ATK increase your opponent caused will end during your End Phase. [Re: Big Bang Shot] The effect of 'Big Bang Shot' that removes the equipped monster from play can be resolved between steps of a chain. For example, if 'Change of Heart' targets a monster equipped with 'Big Bang Shot', and 'Mystical Space Typhoon' is chained to 'Change of Heart' to destroy 'Big Bang Shot', first resolve 'Mystical Space Typhoon' and destroy 'Big Bang Shot', then remove the monster that was equipped from play, and THEN resolve 'Change of Heart' (and the effect of 'Change of Heart' disappears). [Re: Blindly Loyal Goblin] If your opponent takes control of your 'Blindly Loyal Goblin' with 'Change of Heart' and flips it face-up, control of the monster does not return to you. [Re: Blindly Loyal Goblin] Your opponent cannot use 'Change of Heart', 'Snatch Steal', or 'Brain Control' on your face-up 'Blindly Loyal Goblin'. [Re: Blindly Loyal Goblin] If your opponent tries to use 'Change of Heart' on your face-down 'Blindly Loyal Goblin', and you chain 'Ceasefire' to flip it face-up, the effect of 'Change of Heart' is negated. [Re: Cobra Jar] When the 'Poisonous Snake Token' is destroyed as a result of battle, it is the opponent of 'Cobra Jar''s controller that takes the damage so even if the opponent had taken control of the 'Poisonous Snake Token' with 'Change of Heart', he/she still takes the damage when it is destroyed. [Re: Creature Swap] A player may activate 'Change of Heart' to gain control of an opponent's monster, and then activate 'Creature Swap' and select that monster to return to the opponent. At the end of the turn, the monster targeted by 'Change of Heart' does not switch sides again since it is already on the owner's side of the field. [Re: Deck Devastation Virus] If you use 'Change of Heart' to take control of your opponent's 'Magicial Scientist' during the turns after 'Deck Devastation Virus' has resolved, it will not be destroyed. If you then use its effect to Special Summon 'Thousand-Eyes Restrict', it will also not be destroyed. [Re: Deepsea Warrior] If you take control of your opponent's face-down 'Deepsea Warrior' with 'Change of Heart' while 'Umi' is face-up on the field, when it is flipped face-up it is immediately returned to your opponent. [Re: Desrook Archfiend] When you control your opponent's 'Terrorking Archfiend' with 'Change of Heart', and it is destroyed, you can activate 'Desrook Archfiend' from your hand to Special Summon the 'Terrorking Archfiend' back to your side of the field. [Re: Different Dimension Gate] When your opponent's monster on your side of the field that you control with 'Change of Heart' or 'Snatch Steal' is removed with 'Different Dimension Gate', it returns to your side of the field when 'Different Dimension Gate' is destroyed, and then immediately returns to your opponent's side of the field. [Re: Dramatic Rescue] You can activate 'Dramatic Rescue' when an Amazoness on your side of the field is targeted, such as with any Equip Spell Card, 'Tribute to the Doomed', 'Trap Hole', 'Man-Eater Bug', 'Relinquished', 'Dark Cat with White Tail', 'Amazoness Spellcaster', 'Penguin Soldier' (even if it targets 2 monsters), 'Change of Heart', 'Ring of Destruction', 'XYZ Dragon Cannon', etc. But not when cards like 'Raigeki', 'Dark Hole', 'Mirror Force', 'Fissure', 'Creature Swap', 'Guardian Sphinx', 'Bottomless Trap Hole', 'Adhesive Trap Hole', etc. are used. [Re: Ectoplasmer] If you Tribute your opponent's monster that you controlled with 'Snatch Steal' or 'Change of Heart', your opponent takes the damage even though it was their monster. [Re: Eria the Water Charmer] If you take control of the opponent's monster with a 'Charmer' and the opponent takes control back with 'Change of Heart', control still reverts to you after the effect of 'Change of Heart' expires (even though it wasn't your monster originally). [Re: Fatal Abacus] It is the owner of the Monster Card that takes the damage, so if you control your opponent's monster through the effect of 'Change of Heart' and Tribute it, your opponent takes the 500 points of damage. [Re: Freed the Matchless General] If your opponent activates ''Change of Heart'' and gains control of this card while it is face-down, and it is then flipped face-up, they retain control of it until the end of the turn. This is because the effect of ''Freed the Matchless General'' must be applied when the Spell Card is activated. [Re: Griggle] If your opponent uses 'Change of Heart' on a face-down 'Griggle' and Flip Summons it, when it returns to you during the End Phase, its effect activates and your opponent will gain 3000 Life Points. [Re: Harpie Lady 3] If you control 'Harpie Lady 3' and 'Gemini Elf' and your opponent activates 'Change of Heart' to gain control of 'Gemini Elf', then attacks your 'Harpie Lady 3', your 'Gemini Elf' cannot attack for 2 of your opponent's turns, even after it returns to your side of the field. [Re: Hiita the Fire Charmer] If you take control of the opponent's monster with a 'Charmer' and the opponent takes control back with 'Change of Heart', control still reverts to you after the effect of 'Change of Heart' expires (even though it wasn't your monster originally). [Re: Insect Princess] When you have 'Insect Princess' and a Defense Position 'Crass Clown' on your side of the field, and 'DNA Surgery' is making 'Crass Clown' an Insect-Type, and your opponent takes control of 'Crass Clown' with 'Change of Heart', 'Crass Clown' is changed to Attack Position because of 'Insect Princess'' effect and its effect activates. [Re: Interdimensional Matter Transporter] If you control your opponent's monster because of 'Change of Heart' or 'Snatch Steal', and remove the monster with 'Interdimensional Matter Transporter', the monster returns to your side of the field, then immediately returns to your opponent's side of the field. [Re: Kaiser Colosseum] Your opponent cannot use 'Monster Reborn', 'Scapegoat', etc. while 'Kaiser Colosseum' prevents him from placing new monsters. However, your opponent CAN use 'Change of Heart', 'Snatch Steal', etc. [Re: Kaiser Colosseum] If the player who controls 'Kaiser Colosseum' has his only monster taken by the opponent with 'Change of Heart', then the opponent can place more monsters because 'Kaiser Colosseum''s effect is no longer active until the player has at least 1 monster again. [Re: Last Turn] 'Last Turn' is a very special Trap Card with very special and unusual rules. The most important thing to understand about 'Last Turn' is that not all of its effects are applied when the Trap Card resolves. When 'Last Turn' (the Trap Card itself) resolves, the activating player selects 1 monster on their side of the field, and all other cards on the field and in both players' hands are sent to the Graveyard. That is all that happens when 'Last Turn' resolves. After that, the turn player Special Summons 1 monster from their Deck. After that, a special Battle Phase occurs. Then, during the End Phase, the victory check of 'Last Turn' is applied. 'Last Turn' sets up several effects that resolve later in the turn long after the Trap Card itself has resolved. Several other cards do this too, like 'Last Will' and 'Change of Heart'. [Re: Last Turn] 'Last Turn' as a chain to 'Change of Heart': Suppose the turn player activates 'Change of Heart' and the opponent chains 'Last Turn', then the opponent selects the monster targeted by 'Change of Heart' for 'Last Turn' (since it's still on his side of the field, as 'Change of Heart' hasn't resolved yet). Then 'Change of Heart' resolves and the turn player gains control of the monster, then Special Summons for 'Last Turn'. There is no special Battle Phase. Assuming that the opponent somehow survives the standard Battle Phase, during the End Phase, the turn player has priority to activate and resolve an effect. If the turn player activates and resolves 'Change of Heart', then the monster goes back to the opponent and (assuming nothing else has happened), both players each have 1 monster and the result is a DRAW. If the turn player passes priority to the opponent, the opponent can activate and resolve the effect of 'Last Turn' before 'Change of Heart', and in this case the turn player still has 2 monsters and the opponent has zero, so the turn player would win. If the turn player passed priority to the opponent and the opponent passes it back, the turn player MUST activate and resolve an effec Card Text: Select 1 monster on your opponent's side of the field. Take control of the selected monster until the End Phase of this turn. Card Type: Normal Spell Edition: 1st Level: Monster Type: Name: Change of Heart Passcode: 04031928 Pendulum Scale: Rarity: Common Set: Starter Deck Joey Condition: Moderately Played *The photo is used as reference of the Card's Rarity and the Card Set to which it belongs. It is a stock photo. The Edition and Condition of the card(s) will be stated in the item title and listed below. Please read the description for the card as the image may contain slight variations due to the software limitations used to post the listing. When determining card condition, we use our judgment. Minor surfaces scratches may occur on cards labelled as near mint, but will not be deep scratches. We do not use a magnifying glass to search for every imperfections. Minor imperfections are possbile on Near mint conditioned cards. Played condition cards will have imperfections. **If the item title states** 1x: The listing purchase is for 1x that specific card 3x: The listing purchase is for 3x that specific card 4x: The listing purchase is for 4x that specific card Card Grading Near Mint (NM): Means card will have little wear and or pack fresh. May show little wear due to manufacturer imperfections. Corners will be crisp, edges crisp, may have small imperfections on the surface that are found even in pack fresh cards. This is not to be assumed as Mint condition or Gem Mint. I almost never grade anything that. Please do not expect a GEM MINT card when purchasing Near Mint cards, refunds will not be provided for orders where there are small imperfections and the buyer expects the equivalent to a PSA 10. Lightly played (LP): Will show signs of wear, light corner wear and edge wear. Light surface scratches but no major creases or folds Moderately played (MP): These cards will have any of the following; Edge wear, corner wear, small creases or folds but will not be majorly defected. Will have surface scratches Heavily Played (HP): Cards will have lots of edge and corner wear, folding and or creasing, scratches. *All cards are of Genuine quality of their respective manufacturer. Combined Shipping Details When purchasing multipe listings, just add them to your cart and it will automatically calculate the combined shipping before you check out! EASY! Breakdown of combined shipping (TCG Singles only) The 1st Listing is full price shipping. Each additional listing is $0.20 USD (This price for combined shipping is for Trading card singles or lots of 2, 3 & 4 card listings only, unlimited amount of listings can be combined at this rate). Example of combined shipping (singles and lots of up to 4 cards per listing, excludes sealed product or any other type of listing) If you are buying 5 seperate listings, this first one is full price shipping, and the next 4 will be 0.20 (usd) each for shipping. A listing could be advertised as 1x, 3x or 4x depending on the item(s) being sold. A "3x" in the item title means you will receive 3 of that card and it only counts as one listing. The same thing applies with a "4x" listing. Shipping Overview *Items are shipped out from Canada. Generally we ship out packages within 3 Business days of the payment being cleared. Once the item is marked as 'shipped', we deliver it to the respective postal service. Please understand that once we deliver the item to the Carrier, we have no control over the speed at which it is delivered, only how fast the cards get to the outbound post office themselves. Please be patient and observe the timelines we state below for your respective locations. Domestic Canadian Customers All single cards purchased are shipped in a Toploader and Card Sleeve for protection. They are shipped using Canada Post for delivery. Delivery times generally are within 1-3 weeks but can vary, especially during peak seasons. American Customers All single cards purchased are shipped in a Toploader and Card Sleeve for protection. They are shipped using Canada Post and USPS. Delivery times generally are within 3-5 weeks, sometimes a bit longer depending on Boarder Customs and seasonal peaks.

Price: 1.03 USD

Location: Emo, Ontario

End Time: 2024-11-06T01:28:27.000Z

Shipping Cost: 1.5 USD

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Yugioh! 1x Change of Heart - SDJ-030 - Common - 1st Edition Moderately Played

Item Specifics

Restocking Fee: No

Return shipping will be paid by: Buyer

All returns accepted: Returns Accepted

Item must be returned within: 30 Days

Refund will be given as: Money Back

Manufacturer: Does not apply

UPC: 412897559439

ISBN: Does not apply

Game: Yu-Gi-Oh!

Set: Starter Deck Joey

Sport: Does not apply

Graded: No

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