Description: Underlined pencil
Price: 11 USD
Location: Philadelphia, Pennsylvania
End Time: 2024-11-12T02:07:40.000Z
Shipping Cost: 5.53 USD
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Return shipping will be paid by: Seller
All returns accepted: Returns Accepted
Item must be returned within: 30 Days
Refund will be given as: Money Back
EAN: 9781403984531
ISBN: 9781403984531
Release Year: 2007
Book Title: What Video Games Have to Teach Us About Learning and Literacy
Title: What Video Games Have to Teach Us About Learning and Literacy
ISBN-10: 1403984530
Personalized: No
Genre: Society & Culture
Topic: Computing & Internet
Country/Region of Manufacture: US
Release Date: 12/26/2007
Number of Pages: 256 Pages
Publication Name: What Video Games Have to Teach Us about Learning and Literacy. Second Edition : Revised and Updated Edition
Language: English
Publisher: ST. Martin's Press
Publication Year: 2007
Subject: Educational Policy & Reform / General, Computers & Technology, Children's Studies, Learning Styles, Video & Electronic, Literacy, Social Aspects / Human-Computer Interaction
Item Height: 0.7 in
Features: Revised
Item Weight: 9.5 Oz
Type: Textbook
Item Length: 9.3 in
Subject Area: Computers, Language Arts & Disciplines, Social Science, Games & Activities, Education
Author: James Paul Gee
Item Width: 6.3 in
Format: Trade Paperback